
How We Add Depth to Our Game with Particle Effects
Find out how we used Unity's particle system to add depth to Project Ghost.
Read moreFind out about our journey
Find out how we used Unity's particle system to add depth to Project Ghost.
Read moreLearn valuable tips from our past three applications to the CMF.
Read moreDiscover how we overcame pixel-art challenges in our 2.5 game.
Read moreExplore the process of turning a 2D pixel game into 3D.
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