We are back this month with more CMF tips in time for the next prototyping program deadline on October 12! First things first Before diving into it, we wanted to celebrate our newsletterโs one-year anniversary! We are proud to have committed and maintained this...
We showcased an early prototype of The Rabbit Haul at Gamescom 2023 in Cologne, Germany, last week, and we are still reeling from the amazing people we met and all the love we received from players for our game. We wanted to share a glimpse into our experience! First...
We hope this newsletter finds you enjoying summer and eager to hear the latest updates from our studio! As always, we are thrilled to share the exciting developments that have taken place over the last month. So without further ado, let’s dive into the news! CMF...
The secret to building tension in games is sound design. This newsletter will explain how to create an ambience that reacts to gameplay using FMOD like in our game Project Ghost. First things first For those that do not know, FMOD is a sound effects engine used by...
Our team is hosting private playtests of the Project Ghost demo in the next few weeks. Click below to sign up CMF Application Q&A If you’ve read our previous newsletter, you know that we received funding from the Canada Media Fund last year to develop a...
If you are new here, you should know that lighting is a huge part of Project Ghost, as up to four players explore and loot dark, haunted mansions with nothing but their flashlights. Of course, we’ve dedicated much time to making this mechanic feel good. However,...